Ghosts of the Innocent

Mana Value

7

Rarity

rare

Ghosts of the Innocent

Creature — Spirit

{5}{W}{W}
Color Identity: W

Card Text

If a source would deal damage to a permanent or player, it deals half that damage, rounded down, to that permanent or player instead.

Power/Toughness: 4/5

Set

Ravnica: City of Guilds

(RAV)

EDHREC Rank

#27,652

If a damage prevention effect and Ghosts of the Innocent’s effect would apply to the same damage, the player or the controller of the creature being dealt damage may apply the effects in either order (most likely applying the halving effect first).

Wotc — October 01, 2005

Half of 1 rounded down is 0. A source that would deal 1 damage won’t deal damage at all.

Wotc — October 01, 2005

Multiple Ghosts of the Innocent effects are cumulative, and each will halve the damage, rounded down. For example, with three on the battlefield, 14 damage becomes 7, then 3, then finally 1, and only 1 damage would actually be dealt.

Wotc — October 01, 2005

This isn’t a damage prevention effect. If Excruciator (“Damage that would be dealt by Excruciator can’t be prevented”) would deal 7 damage to a permanent or player, it deals 3 damage instead.

Wotc — October 01, 2005

If damage is redirected, it’s only halved once.

Wotc — October 01, 2005

If both Ghosts of the Innocent and Furnace of Rath (which doubles damage) are on the battlefield, the controller of the permanent being dealt damage or the player being dealt damage can apply the effects in either order. This can matter if the original amount of damage is odd. For example, if a source would deal 3 damage, Ghosts of the Innocent would make it 1 damage, then Furnace of Rath would make it 2 damage, if the player chose to apply the effects in that order.

Wotc — October 01, 2005