Mana Value
6
Rarity
uncommon
Fang of the Pack
Creature — Wolf
Card Text
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) At the beginning of combat on your turn, another target creature you control gains melee until end of turn. (If a creature has multiple instances of melee, each triggers separately.)
Keywords
Set
Conspiracy: Take the Crown
(CN2)
EDHREC Rank
#23,900
You determine the size of the bonus as the melee ability resolves. Count each opponent that you attacked with one or more creatures. It doesn’t matter if the attacking creatures are still attacking or even if they are still on the battlefield. It also doesn’t matter if the opponent you attacked is still in the game.
Wotc — August 23, 2016
It doesn’t matter how many creatures you attacked a player with, only that you attacked a player with at least one creature. For example, if you attack one player with Wings of the Guard and another player with five creatures, Wings of the Guard will get +2/+2 until end of turn.
Wotc — August 23, 2016
Melee will trigger if the creature with melee attacks a planeswalker. However, the effect counts only opponents (and not planeswalkers) that you attacked with a creature when determining the bonus.
Wotc — August 23, 2016
Creatures that enter the battlefield attacking were never declared as attackers, so they won’t count toward melee’s effect. Similarly, if a creature with melee enters the battlefield attacking, melee won’t trigger.
Wotc — August 23, 2016
AI Card Explanation
Click "Generate Explanation" to get an AI-powered breakdown of this card, including how it works, ability explanations, common questions, and gameplay tips.
Generating explanation...
This may take a few seconds