Magebane Armor

Mana Value

3

Rarity

rare

Magebane Armor

Artifact — Equipment

{3}

Card Text

Equipped creature gets +2/+4 and loses flying. Prevent all noncombat damage that would be dealt to equipped creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Keywords

Equip

Set

Magic 2010

(M10)

EDHREC Rank

#13,714

Magebane Armor can equip a creature that doesn’t have flying. The “lose flying” effect just won’t do anything in that case.

Wotc — October 01, 2009

Magebane Armor causes the equipped creature to lose flying at the time it became equipped. Any ability that grants that creature flying that starts to work later (such as a Jump that resolves later, or a Levitation that comes under your control later) will work normally.

Wotc — October 01, 2009

Combat damage is the damage that’s dealt automatically by attacking and blocking creatures, even if it’s redirected (by Harm’s Way, perhaps). Noncombat damage is any other damage (generally, it’s damage dealt as the result of a spell or ability).

Wotc — October 01, 2009