Elemental Resonance

Mana Value

4

Rarity

rare

Elemental Resonance

Enchantment — Aura

{2}{G}{G}
Color Identity: G

Card Text

Enchant permanent At the beginning of your first main phase, add mana equal to enchanted permanent's mana cost. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)

Keywords

Enchant

Set

Dissension

(DIS)

EDHREC Rank

#19,072

You get the mana whether you want it or not. If you don't spend it, it will disappear at the end of the current step (or phase).

Wotc — October 01, 2009

If the enchanted permanent's mana cost is {2}{W}{U}, this Aura's controller adds {C}{C}{W}{U}. If its mana cost is {X}{G}, this Aura's controller adds {G}. If its mana cost is {W/U}{W/U}, this Aura's controller chooses whether to add {W}{W}, {W}{U}, or {U}{U}. The choice may be different each time the ability resolves.

Wotc — May 01, 2006

This ability isn't a mana ability. It uses the stack.

Wotc — May 01, 2006

Only the first main phase in a turn is the "precombat main phase," even if additional main phases are generated by some effect.

Wotc — May 01, 2006