Anzrag, the Quake-Mole

Mana Value

4

Rarity

mythic

Anzrag, the Quake-Mole

Legendary Creature — Mole God

{2}{R}{G}
Color Identity: G R

Card Text

Whenever Anzrag becomes blocked, untap each creature you control. After this phase, there is an additional combat phase. {3}{R}{R}{G}{G}: Anzrag must be blocked each combat this turn if able.

Power/Toughness: 8/4

Set

Murders at Karlov Manor

(MKM)

EDHREC Rank

#2,687

Commander Legal

✓ Can be your Commander

If multiple creatures block Anzrag, the Quake-Mole, its first ability still triggers only once.

Wotc — February 02, 2024

Anzrag, the Quake-Mole's first ability may trigger multiple times in the same turn. Each time it resolves, you create an additional combat phase.

Wotc — February 02, 2024

If you activate Anzrag, the Quake-Mole's last ability, only one creature is required to block it each combat this turn. Other creatures may also block it and are free to block other creatures or not block at all.

Wotc — February 02, 2024

If you activate Anzrag, the Quake-Mole's last ability, but each creature the defending player controls can't block for any reason, Anzrag isn't blocked. If there's a cost associated with blocking Anzrag, the defending player isn't forced to pay that cost, so it doesn't have to be blocked in that case either.

Wotc — February 02, 2024